Sunday, May 24, 2009

2 clients!

So I am up to 2 clients, able to connect to the server, and see eachother on the screen.

Now that I have that, I am going to tear the communication apart again. lol. I need to implement packet ID codes, have the server assign clientID rather than hardcoding or typing it in, etc.

With packet ID's, I will be able to add things like asteroid destruction and spawning, etc.

I am still feeling pretty excited. On that note, I am off to bed.

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